In the Old School RuneScape latest news, players will see some changes in Deadman Spring Finals. Today gold.raiditem would like to share the detailed news with you. Please keep your eyes on our article, here you can check out lists of changes you should know.
Gold.raiditem.com gets a compiled list of information for you from the official website, please read on! By the way, if you need OSRS Gold for your game, our site is a trustworthy store to offer you cheap oldschool gold.
A change was made to allow the Zenyte ring to be craftable. This change was made following community feedback, and reverts a prior decision.
The location of the Supply chests has changed (see the map below). Once the lethal fog warning has begun, you'll be able to see in-game where the chests will spawn. The items are the same as in the last tournament, but the ordering is different. We won't reveal the order ahead of the tournament, but you'll be notified in the chatbox as with the Winter Finals.
We have changed the manner in which fog operates before the arena section. Anybody who is stood in the lethal fog once it jumps will be instantly killed. Anybody entering the lethal fog when it isn't jumping will be hit for increasing damage for the longer they're stood in the fog. Anybody who ignores the increasing damage and travels further into the lethal fog will be instantly killed. Generally speaking, the changes are kinder to those who happen to find themselves accidentally entering an area which is covered by lethal fog.
Final 1v1 Permadeath Phase
The bank chest accessible within the 1v1 stages has a Venerate option which will allow you to change your spellbook.
Phoenix necklaces correctly act as food in the 1v1s, meaning they will be removed when your inventory is replaced.
Once the 128 players who have qualified for the arena section have been teleported to the arena they will have the opportunity to access their bank chest. Players will be able to access their bank chest for 5 minutes, and this is the only opportunity they'll have to bank throughout the arena section.
We have changed the manner in which fog operates during the arena section. All rounds up to (but not including) the Semi-Final stage (four players remaining) are given 5 minutes to fulfil their 1v1 fight, after the 5 minutes are up a damaging fog will fill the arena hitting each individual for 5s. For the Semi-Final and the Final, this arena fog is manually activated. Once activated, players will receive a 30 second warning, and then it will hit each individual for 5s.”
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